
GitHub - praydog/REFramework: Scripting platform, modding …
REFramework A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan
REFramework at Monster Hunter Wilds Nexus - Mods and …
For examples of what the scripting system can do, check out the Example scripts and the many mods for Monster Hunter Rise making use of REFramework. To install, simply extract …
REFramework download | SourceForge.net
Mar 5, 2025 · A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident …
Introduction - REFramework - GitHub Pages
REFramework comes with a scripting system using Lua. Leveraging the RE Engine's IL2CPP implementation, REFramework gives developers powerful control over the game engine.
Getting Started | praydog/REFramework | DeepWiki
Apr 21, 2025 · This guide will walk you through the installation, initial setup, and basic usage of REFramework - a modding framework for RE Engine games. We'll cover how to install the …
Releases · praydog/REFramework - GitHub
Scripting platform, modding framework and VR support for all RE Engine games - Releases · praydog/REFramework
REFramework at Resident Evil 2 (2019) Nexus - Mods and …
Jun 15, 2022 · Modding tool/framework with a powerful scripting API using Lua. Comes with FirstPerson, FreeCam, Timescale, FOV, Vignette, VR, and tools for script/mod developers.
Releases · praydog/REFramework
Scripting platform, modding framework and VR support for all RE Engine games - Releases · praydog/REFramework
praydog/REFramework | DeepWiki
Apr 21, 2025 · REFramework is a comprehensive modding framework, scripting platform, and tool set for games built on Capcom's RE Engine.
REFramework/ at master · praydog/REFramework · GitHub
A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. The last stable build can be downloaded from the Releases page. For …