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  1. raylib - Can't make circles collide using Box2D - Game …

    Apr 7, 2025 · I'm completely new to Box2D. I'm implementing some tests with Raylib. I managed to implement the collision between static and dynamic rectangles and now I want to insert …

  2. Newest 'raylib' Questions - Game Development Stack Exchange

    May 15, 2021 · I'm re-writing my Unity game in Raylib and are trying to recreate a path/road-shader I made with Shader Graph. The first picture is how it looks in Unity, with faded/blurred …

  3. Why is raylib not drawing one corner? - Game Development Stack …

    Mar 31, 2025 · Why is raylib not drawing one corner? Ask Question Asked 7 months ago Modified 7 months ago

  4. How do I get a 3D collision with a Heightmap in Raylib?

    Jan 29, 2025 · However, if the player is at the height of total white while positioned on a black square (XZ), eg. B04, then they're high over the canyon and not colliding. I can't seem to work …

  5. opengl - Alpha problems when sprites are moving in 3d - Game ...

    Aug 16, 2024 · 1 I have run into a weird problem. The Alpha values of sprites are not respected when the sprites are in motion. I was trying to do particles in 3d, and so for the start I just …

  6. 3d - How can I detect collision between a box and a minimum …

    Feb 23, 2025 · Mostly a C++ newbie, trying to do a 3D game in Raylib. I have a set of fairly irregular meshes that I'd like to see if a box collider has penetrated. For this project, a fairly …

  7. What does raylib's "no external dependencies" really mean?

    Jun 10, 2023 · I'm considering making a 2D game with C++ and raylib, targeting windows desktop. One of the attractive features of that framework is that it has "no external …

  8. c++ - Trouble with Raylib install on Arch Linux - Game …

    Mar 28, 2021 · Trouble with Raylib install on Arch Linux Ask Question Asked 4 years, 7 months ago Modified 4 years, 5 months ago

  9. Best way to separate display and game logic (threads)

    Mar 1, 2012 · What is the best way to separate render and game logic threads? I'd like to make logic-heavy game (ai, machine learning, and network) in which world updates 50-60 times per …

  10. Audio popping and cracking when looping sinusoid

    Sep 5, 2022 · I'm trying to play a "simple" generated looped sinusoidal wave with raylib and Go but, although it plays I also get audible cracks. Checking some online examples, I see that a …