
PortAudio - an Open-Source Cross-Platform Audio API
PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.
PortAudio: Main Page
PortAudio Documentation Overview PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire …
PortAudio: PortAudio Tutorials
Programming with PortAudio Below are the steps to writing a PortAudio application using the callback technique: Write a callback function that will be called by PortAudio when audio processing is …
PortAudio API Overview
PortAudio requires that all devices specified in a call to Pa_OpenStream () belong to the same Host API. A successful call to Pa_OpenStream () creates a pointer to a PaStream – an opaque handle …
Building PortAudio for Windows using Microsoft Visual Studio
May 26, 2011 · Below is a list of steps to build PortAudio into a dll and lib file. The resulting dll file may contain all five current win32 PortAudio APIs: MME, DirectSound, WASAPI, WDM/KS and ASIO, …
Portaudio Windows ASIO with MSVC
Portaudio Windows ASIO with MSVC This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project. For instructions for building …
Utility Functions - PortAudio
Stream State PortAudio Streams exist in 3 states: Active, Stopped, and Callback Stopped. If a stream is in callback stopped state, you'll need to stop it before you can start it again. If you need to query the …
PortAudio for Windows with MinGW-w64
To compile PortAudio on your own, skip to the next next section. Pre-compiled package Open your msys2 shell and run "pacman -S mingw-w64-x86_64-portaudio". This will get you a default build of …
PortAudio: Related Pages
PortAudio API Overview PortAudio License Blocking Read/Write Functions PortAudio on Windows, OS X or Linux via. CMake Building Portaudio for Linux Building Portaudio for Mac OS X Building …
PortAudio: portaudio.h File Reference
The PortAudio stream callback runs at very high or real-time priority. It is required to consistently meet its time deadlines. Do not allocate memory, access the file system, call library functions or call other …