Hello everyone, I'm Fuuka, and I make avatars for Unity, specifically for VRChat, as a hobby. In this article, I would like to explain the features and usage of VRC Raycast, a new function added to ...
Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision based on control-display (CD) gain controlled with user-defined pinch force. We introduce a target ...
There was a game called Wolfenstein 3D, which is considered one of the ancestors of the FPS genre. When it came to representing 3D space back then, the highest standard was something like Wizardry, ...
This was a game I made a couple years ago (hence lack of /src and good code/commit formatting) following this raycasting tutorial for a "2.5D" games in PyGame. I decided to repurpose it into a ...
Have you ever wished you could generate interactive websites with HTML, CSS, and JavaScript while programming in nothing but Python? Here are three frameworks that do the trick. Python has long had a ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
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Abstract: A six degrees of freedom (6-DOF) controller is a commonly used input device in three-dimensional user interface (3DUI) applications. However, for the fundamental task of target selection in ...