Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
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Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Natalie (She/Her) is a writer and game design enthusiast hailing from way-too-sunny Los Angeles. She loves to dissect game narrative and analyze mechanics, but she doesn’t even want to think about how ...
Alex Hutchinson, a Ubisoft veteran who directed Far Cry 4, has touched base on the controversial topic of asset reuse in video game development, noting it’s a common practice and argued that ...
Speaking on an upcoming episode of the VideoGamer podcast ahead of the Sniper Elite Resistance release next year, lead level designer Beck Shaw revealed that without asset reuse, a game like ...
Ex-Ubisoft developer Alex Hutchinson has discussed the reuse of assets in game development, believing people should be more accepting of the practice and feels ‘we redo too much stuff.’ ...