You've optimized all of the low-hanging fruits of your game. Except that you didn't. You missed a sneaky, non-so-obvious spot: optimizing your Unity Scene Hierarchy. You've optimized all of the ...
In this post, I'll show you how to know if your game performance is suffering from too many Unity Draw Calls and what to do about it. In this post, I'll show you how to know if your game performance ...
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that ...
SAN FRANCISCO, CA--(Marketwire - Mar 25, 2013) - Unity Technologies, provider of the Unity multi-platform engine and development tools, and Qualcomm Technologies, Inc., a wholly owned subsidiary of ...
Earlier this week Microsoft announced new details regarding the upcoming graphics API, DirectX 12. The new API will improve games performance by 50%, however as far as PC games go, it will be a ...