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TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Valve and Nvidia are rolling out new technologies and settings tweaks aimed at improving PC gaming performance without major hardware upgrades. Valve’s Linux kernel patch reallocates VRAM for games on ...
TL;DR: NVIDIA's RTX Neural Texture Compression, enabled by DirectX 12's Cooperative Vectors, reduces VRAM usage up to 7X while enhancing texture quality for 4K gaming. This AI-driven technology ...
You can't download more RAM, but perhaps you can download a way to use less of it. Nvidia's neural texture compression technology, originally shown off at CES 2025 ...
Nvidia's latest software updates introduce Auto Shader Compilation, which pre-compiles shaders in the background to cut game load times after driver updates, and RTX Neural Texture Compression, an ...
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
Nvidia has launched its new RTX 5000 series GPUs today. Alongside that, the company has also introduced a new special sauce which means you won't have to worry about lack of VRAM. Nvidia at its CES ...
One concern following NVIDIA's introduction of its ultra-efficient Neural Texture Compression (NTC) was that it would remain proprietary to only NVIDIA's GPUs. Intel has since introduced its own ...
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