I'm teaching myself DirectX 9.0, and right now I'm trying to figure out how to use it to multiply all the vectors* in a buffer by a rotation matrix with a single function call. I cannot find a ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results