Originally created by King, Defold now officially supports Xbox alongside PlayStation and Nintendo Switch, with console tools ...
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a leading global video game commerce company, announces a new strategic partnership with Defold, the cross-platform game engine trusted by professionals and indie ...
Defold announced official Microsoft Xbox support in Defold 1.14.0, opening console development to approved Xbox developers at no extra cost. The engine now covers Xbox, PlayStation 4/5, and Nintendo ...
In 2025, Defold made strides in its rendering capabilities, particularly with the introduction of GPU skinning for model animations, which offloads animation work from the CPU, enhancing performance.
Candy Crush developer King made its own engine, Defold, freely available back in March. And although it's been in use internally at King for two years, powering Blossom Blast Saga, for those outside ...
Candy Crush studio King has released its Defold game development engine for free. The software package is compatible with Windows, Mac OS X, and 32-bit Linux, and can create games for release on those ...
The Defold Foundation has added support for Nintendo Switch for its development tool. This is the first time that the Swedish company has offered support for a console. Traditionally, the formerly ...
Developer King has announced that it is making its game engine Defold an open source game engine, allowing anyone to create mobile and web games on it. To make it truly open source King has now moved ...
Giving their products away for free is a common thread between all of the games that King release, but this kind of generosity extends beyond just their games, it also includes their in-house 2D ...
One of the quietest announcements to come out of GDC 2016, King has released the Defold game engine to all developers for free. The tech was created by devs Ragnar Svensson and Christian Murray, who ...
Defold, the "ultimate engine for 2D games" owned by Candy Crush Saga studio King, is now free. The tools work on Mac OS X, Windows, and Linux (32 bit) and can publish to iOS, Android and HTML5 as well ...
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